Looking at my Destiny playtime, I’ve spent about 400 hours in that world. It’s not a lot compared to many people, but that’s high for me. Destiny’s probably my most defining experience of this generation so far, so of course I was hyped to jump in and try out the sequel.
When I was in college I spent hours every week looking for new music. I was really into stoner/desert-rock, and hit the jackpot with a circle of music blogs that exposed me to a lot of cool, under-the-radar stuff. Every new discovery was huge.
With the right API, you can build an app to solve almost any problem. But what if there’s no API available? WrapAPI allows you to make your own, and in this tutorial I’ll walk you through the first project I built with it.
Since I’m migrating into a career as a front-end developer, I had to consider the one thing every developer must when they’re looking for work: building a killer portfolio. As someone looking for my first job in the field, this is how I approached it.
Originally listed on Kickstarter as Umbra, Wolcen: Lords of Mayhem in the vein of Diablo, Torchlight, Path of Exile, and countless others. The alpha just became available today to Kickstarter backers, and through early access on Steam, and I jumped in for an hour to check it out.